This auto battler with the working title "Auto Dwarfs" is still in early stages of development.

It all revolves around building a strong team of fighters with varying abilities, strengths and weaknesses, who you level up and equip with items or buff them with food to beat your opponents doing the same thing. After every battle you get a few coins to improve your team and maybe upgrade your tavern so stronger fighters and items become available. Your opponents are teams of other players matching your current round, win and lives number, so all in all it is always fair - but you don't need to wait for a fight, as your opponent doesn't need to play at the same time for it to work.

There certainly are a lot of inspirations from a certain cute auto battler with animals in this, but I've put a lot of thought into it to not just be a copy cat. Fighters act in lanes, there are melee and ranged ones and there are whole extra systems like equipment items, status effects and tribal mechanics!

Currently there are roughly 20 different fighters implemented (some only partially) and a bunch of items.  Sometimes descriptions may be missing or wrong - my playerbase is rather small so I honestly sometimes upload patches just for myself. Feel free to try it out and simply ask me if you got a question!

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